GE helps, for sure, but you’re limited on how many you can earn a week, whereas Traz will just keep plopping troops out for you. This single GB is the key to sustained work on the maps, because troops are not something you can just easily get, even with the addition of GE. The reason being that having Traz means you can both fight extensively, or you can be far more effective at laying DAs if you’re not a fighter. GB's like Innovation Tower also help with population.Alcatraz is without a doubt the #1 game changer for anyone who is in a GvG based guild, regardless of if you are fighting or farming. The less space you use on houses, the more space you have for troops and goods. When you get the 24 hour houses unlocked (starts in Colonial) you'll want to upgrade all your houses to those and you should then need less houses to get the same or better population. If you have 1x1 spaces (like at the end of roads) its better to fill in with watchfires, ritual flames, victory towers - all of which are more helpful than decorations and don't need polishing/motivating.Īlways use the best house you can, the 8 hour or 24 hour houses in each age are the best deal. ![]() Culture buildings or 2x2 decorations are much better for your happiness needs - or GB's like Alcatraz solve happiness issues too. You should avoid 1x1 decorations in general the Aid button polishes everything in your city first and each deco wastes 1 visit from somebody - you may be missing out on motivations to your houses and supplies because there is too much to polish. Think of it like making a down-town area with your 2-lane roads in the middle, and a suburbs area with the single lane roads on the sides. It's best to move all your GB's, large buildings, and anything that only needs single lane roads to the edges of the city this saves space as you use less road running out to the corners of your city if 5x5 and 6圆 chunks of land on the edges are all occupied by large buildings. Branch your single lane roads off from the 2-lane road only the 2-lane road needs to connect to Town Hall, and single lane roads can connect to the 2-lane roads, but it can not work the other way around (not allowed to connect Town Hall via a single lane road and later connect 2-lane onto those.) Setup your 2-lane roads in the middle of your city so that you can use both sides of the road for buildings that require 2-lane connections. At this point you will need a major city redesign, but the same principle applies: you want to connect the most buildings with the least roads possible. Let there be traffic jams with only one way to get there, LOL!įrom Progressive Era onward, some buildings require 2-lane roads. ![]() Also avoid putting roads around the edges of your city, if you can't use both sides of the road, that's a waste of roads Don't think about it like a real city with roads going all around buildings and crisscrossing the city for traffic flow. No building needs more than one road connection, and if a building touches 2 pieces of road or roads on more than one side, that's an inefficient design. Wasted space with roads is the most common city design flaw. Your goal should be to connect everything to Town Hall using the least roads possible.
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